I’m making a game with multiple endings and I would like one of them making the player a I put it on the top layer so its on top of the player but it won’t follow it no matter how many times I mess with the text’s blocks it won’t FOLLOW!!!
You mean you want the text where the player is?
This isn’t possible without 1000000000 text devices.
Moving props/tp to relative player position is still not added and unfortunately, was said that it would not be added
So no
Unless you put like a bajillion triggers and put text to each of them
And I recommend not
Shouldn’t this be in Help ?
You could do a system that approximates something like this.
By putting the player in a box with triggers on the cardinal directions, you could make a setup where stepping on one of the four triggers moves the square in that direction. This would require being able to either mess with the content of text boxes (hard) or have enough text boxes to cover the area, and develop a custom coordinate system (also hard, but I have more experience doing this one)
the best way to do this would probably be to use an overlay, you cant make text follow the player
I haven’t tested this, but could it work if you put a text box in the very corner then gave it a ton of white space (using block code) to put it in the right place?
Edit:
After some quick testing I found that text devices ignore leading and trailing white space and always center the text both horizontally and vertically. It’s still possible, but will be much harder than I initially thought.
Discovery:
Leading and trailing white space is not ignored when using block code. This is helpful but doesn’t solve the problem of auto-centering.
Here’s some interesting stuff that I’ve found out as I was testing ideas in my previous post.
1: You can only have 255 characters in a single text device, including the enter key. This puts huge limits on my idea, but it can still be done with multiple text devices and a lot more work.
2: A space takes up about 43/410 of a block (at 22 Rubik font).
3: If you exceed the 255 character limit, the end will be cut off, but any trailing white space will be kept.
Note:
I won’t have time to build the system or create a guide, but I hope you guys can build off of these ideas and eventually create a working system.
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Ooh read this too!
How about a couple more! pew and pew
Here is another one of my mini guides for help topics
Equipment
2x property
1x coordinate device
1x overlay
And you’re all done!
Tell me if you need anything else but if you found a solution please mark it!
That’s a great guide, but not quite what he’s looking for. His goal is to make a text box that follows the player, not to show to player’s coordinates in the corner.
Ok then maybe this?
No, they want to have text be on the player, like their name. This isn’t possible.
Oh, like part of their username?
Well you could make a waypoint that includes that…