I want to make something like a randomized chest that has different types of loot in it.
That would need to use block code, I posted an example below:
This is an example of a death message randomizer.
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put this code in a trigger and set it to trigger however you want. (you can change the number to increase the number of possibilities and add a new if () do block every time)
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Basically you need the block code to use the “random number between” function and connect each channel it needs to broadcast to with it.
Thanks for the help!
a better way to do that if you are going to have the channels be numbers is to do
brodcast on channel (rand[1])
as in the variable ↩︎
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