How do I make a point capture system?

Picture this: I am making a hero shooter and I need to make a system where there’s a point in the middle of the map and if enough of your teammates are in it it will count as your team winning and vice versa. So how would I do that?

Is this like, capturing a point and having it give you points as the game continues?

No its where each team is trying to have the point be there’s by the end of the round

Try this!
Track the amount of players (property, call it playercount) set counter target number to playercount property through blocks (is this a thing?)
(zone=point.) The zone’s scope is “player”.
player enters zone -->transmit on channel channel name here → increment counter
Target number reached → that team wins I guess?
Very possible that this doesn’t work.

Well I don’t think this could work in a number of areas. Also I want it to be synced with the timer that’s already there

what do you mean by timer?

Also, why wouldn’t it work in a number of areas?

The one that at the top right

Top right? huh?
This is confusing…
Are you saying that there’s a point on the top right of your map as well?
That wasn’t mentioned when you made the topic.

When you say “top right”, are you talking about the topic itself?
Like referring to a specific post?

Also, the grammatical error makes this even more confusing.

No I’m talking about the timer that’s in gkc that you can add an extra minute to. That one.

oh.
Wait, I’m still extremely confused. Can you explain this in detail?

image
This timer right here

I understand that part, but why is the timer important?

Also,

what do you mean by “synced”? does this system involve a separate timer itself? Because you didn’t mention that.

(Deep breath) So what I mean is that at the end of the game when the timer is finished it checks to see how many of each team is in the point and based on that information it determines the winner

Okay, don’t be sarcastic about this. You didn’t mention that. How was I supposed to know?
Well in that case, remove the property from the system and just have the zone and counter (no blockcode).

Ok yeah that was my bad for not mentioning that. It’s not everyone had played a hero shooter before after all (When I said deep breath I meant it in a way that it was so much words not in a mean way)

If you need me to re-iterate, I can, but otherwise, mark a solution.

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