I made a mini-games map but I can’t make a really good lobby like Gimkit’s Capture the Flag or Tag: Domination lobbies. Can someone help me?
You can make a room and fill it with props that relate to the topic(s) in the mini-games (if there is a main topic).
What props do you think I should use if I have the mini-games maze, hide and seek, and dodgeball?
Well, what are the main themes for the mini-games? Like, is the maze a corn maze or just walls? And what is the setting for the hide and seek mini-game?
Well in Gimkit’s lobbys, they each contain these two simple things
- Instructions on playing said games
- Props relating to the game
As for what props relate to
Give me some time, I’ll have to pull up my list of props first ![]()
It’s only walls for the maze and the dodgeball is just a bunch of sentries with quantum portals
Can you send a screenshot of the maze, hide and seek, and dodgeball mini-games too?
Welcome NathanYan123456789 to the community! =D
And also, two questions, what gims are the sentries and is the maze just random colored barriers?
Edit: What’s the terrain?
The sentries look like regular sentries and the maze is terrain walls
So the terrain walls are just dirt?
Still thinking… You should work on the game more
Can someone tell me which props I should use?
Yes, but please be patient, we might still need a bit more info before we can decide.
What info do you need
Just a suggestion, maybe you should add some more variety to your terrain choice. Maybe add themes to your minigames. For example, I once played a Hide and Seek game in discovery with several different areas to hide in. Each of the areas had their own themes.
I have four hide and seek areas



