How do i make a game end when a player respawns?

How do i end the game when the player respawns or gets knocked out?

Connect a lifecycle set to player knocked out to an end game device

Or connect whatever respawns the player to the end game device

I’m surprised out of all people you were asking for help with this problem. No offense!

I’m becoming advanced, okay?

I honestly thought you were already advanced. I mean no offense.

That’s a compliment actually

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There’s a maximum amount of likes you can give? That’s messed up, I wanna share the love! Also that’s what I was trying to do

Yep. The limit cap goes up when you get promoted to a better trust level

Because it’s for safety, just in case of spambots coming in just to love someone’s post like crazy.

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