How do I make a checkpoint type system?

So I have it to where if a player di -es in a level, they spectate. But how do I make it if the player(s) beats the level the person that di-ed respawns?

you can’ts switch a player from spectator back into the game.

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You can’t change a player from spectator to player back again.

EDIT: I misstyped. Sorry.

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@getrithekd How?

but the most you can do is teleport them into a seperate room until a zone gets activated teleporting all players in that room out to thenew area.

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You can do this
Player di-es → Teleports to a “You di-ed!” room
Game Ends → They are teleporter back to lobby

You actually can’t. Sorry.

It’s okay. Thank ya’ll tho.

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