then start it with a device (like a button or lifecycle)
wait but it starts with a lifecycle on game start
then is there a device stoping it?
im pretty sure that there isnt
wait, what is the check and how do you complete it?
it completes when a player has more than 3 green keycards
when you play it in game, do you have the keycards
otherwise you cant check if there is problem or not
yes, there are 4 sentries and when you knock them out they drop a keycard each
ok! rn brb
oh i did it where a lifecycle attached to a trigger and the trigger sends a signal that triggers the trigger and then when the trigger sends a signal the checker checks
is there something wrong with the trigger clock??
let me test it with the repeater
oh it worked thanks!
5th solution .yay!
One thing.
PLEASE. NEVER. USE. REPEATERS.
no
that method is limited it will only lasts a while
use this instead because it uses less memory and its infinite
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