What I want to happen is that the player’s speed increases but only for a certain amount of time (it’s part of the life flask mechanic in my game Doors)
I think that you can just have an overlay, and when it is clicked make the overlay disappear, make it run a repeater (or a wire repeater), and make it grant the speed boost. When that repeater runs make it “incremate (?)” a counter (make sure that the counter has a target), when the counters target is reached make the overlay appear again, make the counter reset, and make another speed boost (that is set to 1.00) activate.
It sounds complex but in game its realy simple. :]
you can quite easily do this!
if you make a game overlay and make it a button so that when it brodcasts a message a trigger and speed modifier recieved the message. the trigger delay is set to how long you want the ability active for then when the trigger is triggered set it to the message to indicate the speed boost is over. then make another speed modifier that sets the players speed back to the original when recieving on that brodcast!
I understand you want me to make the game overlay trigger a wire repeater with a delay so that delay will be the game overly inactivity time
good idea
yeah that’s understandable I’m more so thinking of making that a guide since I used that system quite recently, to make an ability for a survival game I’m working on remaking in gimkit
My systems understands 99.99% of it
good morning forum
Hello
Hmmm.
Have it that when you use it, apply a speed modifier that increases the player’s speed, then send another signal to a trigger or wire repeater to make a delay in which they go to a speed modifier that regulates the player’s speed.
You just need a counter, lifecycle and a 2 speed modifiers.
Yeah but it isn’t magically gonna work
you need to show how they communicate with eachother
explain your answer please
yeah thanks
You can use a trigger and counter. set counter to how much time for speed.
good morning, also don’t forget the speed modifier
Use 2 speed modifiers and a trigger for the timer. Once the (whatever device triggers the speed) make it go faster. and also wire it to a trigger (invisible, collision off) with a delay of however long you want it to last. Once the trigger triggers, set the speed to 1, back to normal.
Please don’t get off-topic.
Yeah, don’t get off-topic, you got suspended once, and you don’t want a 2nd time, do you?