SO like, If you collected a gimfish, everyone would be summoned to one room?
Is there any way to do this?
Yes,there is i will explain it in a few seconds
I havent thought about t much so this is 90% chance wrong, but could you use a trigger that when transmitted on a channel (which the channel will be trasmitted when item granted) it teleported people places…? My grammer si pretty bad
This device
That is most likely the better way, dont even listen to me ;-; just do his
And there is more to do…
Then get a Zone and make it as big as the entire map and set it to this
And that’s all @Night_Owl13! ping me if you need me
Thank you for the advice, but I’m still lost on when the player collects a fish, It seems I need to make a channel when that happens.
You don’t if the player gets the fish the zone will detect it and teleport the player I am 85% sure it’ll work
Mark @kirbyking 's post as a solution. He basically solved your question.
(checkers are also my favorite device!)
maybe use a inventory manager?
Ummm… Unfortunately it didn’t work… And I already have an indispensable inventory manager for the same item so…
oof, maybe I can help?
So, do you want them to get teleported by a button or game overlay or just instant?
OHHH WAIT, just use a zone as big as the entire map, like @kirbyking said. Then make the zone this:
Now put down a checker, (I know this is very similar to what @kirbyking said, but still) and make it run when the channel (MY SPIDEY SENSES ARE TINGLING) transmits. Then, set the checker to this:
and this:
And then you can play around with the channels and stuff to teleport.
Still, I know this is very similar to @kirbyking 's solution. But maybe still try it?
In the future, please condense all of those posts into one. It can cause clutter sometimes.
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