How can I make it so when you collect a certain item, something happens

SO like, If you collected a gimfish, everyone would be summoned to one room?

Is there any way to do this?

Yes,there is i will explain it in a few seconds

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I havent thought about t much so this is 90% chance wrong, but could you use a trigger that when transmitted on a channel (which the channel will be trasmitted when item granted) it teleported people places…? My grammer si pretty bad

This device
image

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Set it to this

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That is most likely the better way, dont even listen to me ;-; just do his

And there is more to do…

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Then get a Zone and make it as big as the entire map and set it to this


And that’s all @Night_Owl13! ping me if you need me

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Thank you for the advice, but I’m still lost on when the player collects a fish, It seems I need to make a channel when that happens.

You don’t if the player gets the fish the zone will detect it and teleport the player I am 85% sure it’ll work

Mark @kirbyking 's post as a solution. He basically solved your question.

(checkers are also my favorite device!)

maybe use a inventory manager?

Ummm… Unfortunately it didn’t work… And I already have an indispensable inventory manager for the same item so…

oof, maybe I can help?

So, do you want them to get teleported by a button or game overlay or just instant?

OHHH WAIT, just use a zone as big as the entire map, like @kirbyking said. Then make the zone this:


Now put down a checker, (I know this is very similar to what @kirbyking said, but still) and make it run when the channel (MY SPIDEY SENSES ARE TINGLING) transmits. Then, set the checker to this:


and this:

And then you can play around with the channels and stuff to teleport.

Still, I know this is very similar to @kirbyking 's solution. But maybe still try it?

In the future, please condense all of those posts into one. It can cause clutter sometimes.

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