Placing blocks randomly is not a good way to make a good platformer. That’s the lazy way A good way would be to think of a them for a certain summit, then applying the corresponding terrain and props to fit. Or example, a mining based summit would include dynamic terrains, shovels, wooden poles, and wagons. As for the OP’s question, you could use barrier art to create the lucky blocks, enemies, and pipes. If you have the Season Ticket, I would suggest using the Brick terrain to make the platforms and the floor. For piranha plants, you could refer to this guide’s section on piranha plant making.
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