Help with Teleporters In Gimkit Map

Dear Gimkiters,

I need Help! Context: The players all camp in my game, so after 5 minutes IN GAME, the people who NEVER GOT ELIMINATED get teleported to a deathmatch. However, 5 seconds earlier, the people in the Gulag get switched to spectators! Anyone know how to do this?

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Gulag? Okay, this might help.

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Can you find anything for teleporting players to a specific spot after 5 minutes in game?

Make a trigger loop. Then make the delay 1. Make it increment counter. When counter value reached → Relay all players on specific team.

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Wire repeater with a delay of 300.

I’m guessing you would want a visualized countdown after?

Thanks for the Idea, but we already tried this. Wire Repeaters can only have up to a 60 second delay! And if multiple wire repeaters are used, glitches can happens, skipping/not executing the functions.

Not Really, I want it to be a surprise!

Thanks, i will try this!

60 → 60 → 60 → 60 → 60. Make sure that you wire in the order that you want it to happen.

Atleast mention the counter reached value.
I think it would be 300.

@Toxic @CustomCoaster Thanks for all of the suggestions! However, the issue is due to the long time that the function has to wait to execute, the function might glitch/get overridden, causing people who have d!ed already to get teleported to the deathmatch.

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Can’t you switch defeated players to spectator?

No, because my game takes an excruciating amount of time to finish, so I want the people who have been eliminated to have to freedom to play around in the Gulag.