So im trying to have it where if a player dies they are teleported to a room but its not working
Maybe the problem is you’re using two different KOs? Probably we need more details…
That part is not working
what is the team switcher for?
wait is the ko manager’s target the team in the team switcher?
it sends it to a room after you knocked out, I was using the team so only they can go there
just maybe do the KO then the teleporter
ill try that
I do not believe you need the team switcher. Just wire the ko manager to the teleporter, so
target knocked out → teleport player here
It did not work
That what i tried to do it did not work
Maybe try channels. Have the KO manager transmit on a channel when the target is knocked out. then go to the channels settings in the teleporter, and say teleport here when receiving on… (the channel you used for the KO manager)
Try using a lifecycle then put it to when a player is knocked out, teleport player here
May be a scope issue. Jobozo’s solution should work though.
you need a lifecycle (player knocked out) and a trigger (1sec delay) because death is not instant
Player Knocked Out > Trigger
Triggered > Teleport Player Here
If this works, don’t forget to mark a solution!
The problem is that you have a ko manger. They broadcast on behalf of a player that knocks out another. You have to use a lifecycle set to player knocked out.
That might be the problem.
Try this How to make a voting system for Among Us [SIMPLIFIED]
You can use the instructions and if you want, you can hook up from the voting out, they can then be transported to the box you want them to be in! Hope this helps! Let us now if it doesn’t!