Help With a Tycoon Game, not a normal tycoon thought + Coding Help

So I have a game where you need to make the best car, and you have to do chemical, physical and technical research and then convert it into normal research, and use that research to buy parts, and use those parts in the modeling station, and then crash test the car. If it passes, you win. If it doesn’t, you return to the lab. As you can see, I have the basic idea, but I need help in other stuff, like the mechanics and devices, especially with the crash test, it needs to look realistic and criteria to pass.
UPDATE: Finished with Lab
Update, need anyone who knows how to do coding, read this:

And that’s the idea.

Could you specify what you need help with, and add that information to the post?

like you need more ideas or need help how to make the mechanism

I need more help for the mechanism

And also how does what you have already described worked? I assume you are using different items like fruits as currency placeholders for the research types required to convert to normal research, which is then used to purchase parts. But then what determines if the car survives crash testing, just random chance?

The crash test mechanism or the research and parts mechanism?

I use heavy shards for the Ch. R., Med. shards for the Physical Research, and light shards for the technical research. I made those already, and I made the converter. I need help with the crash test, it is not chance, it is durability

yeah explain, and sorry for the mechanism it need some code so i cant

Like what ,having the car be shot at for a period of time?

Like make something fall down on the car, then punched by a barrier or something like that in the front, then 3 times repeatedly on the sides… You get the Idea

like that…

The lab, as you can see

I mean you could use devices and stuffe to make an animation for that, but it won’t damage the props. My idea was you could maybe put two sentry teams, with one hidden in the car, and the other firing at it from outside behind prop art that looks like technical equipment for a set period of time, if the car doesn’t break, then player wins, and you can upgrade the car part health with research.

Oh and don’t use the code

Maybe it can be done without damaging the props, just making them look cracked or something

Well they would become more transparent with damage if you used dynamic terrain as a trim.

You can’t show the code at all. Use the crop tool when you take the picture and crop out the code. Thank you!

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Maybe it can be done like this: each part has a number, and the combined numbers need to be equal to, for example, 12, and if it’s not equal, the test doesn’t pass, that can all be done easily using blocks code ---- I think

That would work I think.

But… I need help because I am very bad at blocks code and there isn’t even a complete guide on it in the forums. : (