Help with a tag map

Does anybody know how to make a tag map using the platformer view? I got tag, but the player respawns. I don’t want respawning, I want the player to only tag after it has not touched the tagger, so if you get tagged, you have to not be touching the previous person who was it to tag them back.

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You can use a tag zone Im pretty sure.

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I will try. Is there any way to track the tagger? Like a marker following them?

There’s an option to deactivate respawning(for one your problems), and to track the player:


That’s inside the tag zone.
A waypoint will start tracking the player on channel “a”(change to your channel name).

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Could I do it with only wires and devices? No code?

If you use a tag zone Im pretty sure

Sorry, I haven’t done much with the tag device, but I did find a channel option here:


The system will still work the same way, but with only channels and devices, no block code. I’m pretty sure you could also use wires, just set the options appropriately.

Make property on id of previous tagger
When player is tagged-trigger-block code-if triggering player’s id is not property-tag