Step 1: Make a property called “K!ller Attack Type” that is a text property and is global scoped.
Step 2: Make a game overlay labeled “Slash’ that is a button and broadcasts on “K!ller Attack” when clicked, Deactivates on “K!ller Attack”, activates on “K!ller Attack Off CD”, and have some block code that sets the “K!ller Attack Type” Property to “Slash”
Step 3: Make a trigger that broadcasts on “K!ller Attack Done” when triggered, and triggers on ‘K!ller Attack” trigger delay of 1 second.
Step 4: Make a tag zone that the tag area is the entire map, doesn’t make the player respawn when tagged, and the tagging team is team 1, activates on “K!ller Attack” and deactivates on “K!ller Attack Done” with some block code that makes it so that
If ((K!ller Attack Type)= (“Slash”)) do
Broadcast message on channel (“HP Loss”)
Step 5: Make a damager that when receiving on “HP Loss” damages the player by 20 HP
Step 6: make a trigger that triggers when receiving on “K!ller Attack” and broadcasts on “K!ller Attack Off CD” when triggered, trigger delay of 2 seconds.