So earlier I made a post about needing help w spikes gadget, but I turns out it wouldn’t work the way I wanted it to. Now I’m trying to make a bunch of cactuses that you can break w a gadget and when they are destroyed they emite a pulse that heals you. For his gadget, I decided that instead of spawning one of those cactuses, he triggers all the cactuses on the map to explode and emite that healing pulse. Does anyone know of a way to do that?
Hello this is your friendly guide, Cvefy.
My idea is try using triggers to have a chain reaction. You can have it to when one Cactus is destroyed Trigger all cacti to self-destruct. The healing aspect of it I’m not sure maybe if cacti dropped you could sell to vending machine for med kits. You may have to do some testing to get it right or ask someone else because I’m not the best with gaggets but I hope this somewhat helps.
Here! Maybe you can use this and make it a healing factor instead of a damaging factor ![]()
I don’t really know much about how it works though… ![]()
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