Hellooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo, Forumers! [1]
Is it possible to detect how long a movement button is held down? I need this for a very special map.
To be exact, a FNF map [2]
Is it possible to detect how long a movement button is held down? I need this for a very special map.
To be exact, a FNF map [2]
From my knowledge, I don’t think so, but maybe other forumers have an idea on how to do what you’re asking.
Not really, but maybe zones could be used to detect how long a player was there. You could use a property to get the nurmerical value of the time amount.
What is this “movement button”? Is it a regular button, or a trigger, or something else…?
Player enters zone start timer, player leaves zone pause timer.
i love rhythm games
anyways others have already given good answers
how does your input system work exactly?
Maybe use two buttons like a ex: to close the door (green button) open is (red) idk lol… can you explain what specifically your using it for?
uhhhhh the long notes in Friday Night Funkin so those buttons wouldn’t do much.
how do you detect which way the player is moving though?
id assume your using zones but there might be other ways that i dont know of
maybe just stick to short notes or just do one click for the long notes?
You can also change the press time (the time it takws for the button to be pressed).
the movement buttons i mean are the WASD and arrow keys i use the guide @Pl241671 showed to detect direction but i could do it another way
A kinda dum idea, but u could make it that when player moves in y direction or whatever, start a timer counter and when they stop, end the timer counter… idk how to make that work tho
Make it using a player cord device, when y level is increasing, count up timer.
Movement button is the button u press to move in top down style maps, ex: a, d, right arrow key, left arrow key
@Pl241671 I already have the movement but i need it to be tracking and doing something the whole time
how do your buttons work
are they triggers? button? cows?
my system senses when the player moves and transmits on a channel based on that
If you go on canva i can show you it
Please elaborate so I can help to the best of my capabilities.