How do you make it to when players find a prop, they can click the prop and end the game. But have it to were the prop will not spawn until all 11 clues are found.
You could have 11 player scoped properties that are True/False (or I prefer 0 for false and 1 for true). Have a trigger that broadcasts on a channel when all 11 properties are true. Make a button activate when receiving on that channel.
Ok and what devices would I use to make that work? I am not a coder but just a REALLY good map maker and I am trying to learn code, so if you code simplify it for me that would be great.
A trigger, a button, and 11 properties.
You could reduce it to just 1 number property with some advanced concepts if you use binary encoding.
Ok, give me one moment to test this.
Um the clues are very far from eachother and how would that make the prop visable? Can you get on the Wix so I can post a code so you can show me how this works. Wix Site
I can’t come right since I’m on mobile
Oh, well thanks for the help, I will see what I can do.
When you find a clue you have to change one of the properties to true and check if all the properties are true.
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