So I need some help with some lore - the game is about you sort-of simulating through the lore of Gimkit. I have developed some lore, but it could go sooo much deeper. Tell me what you think, what I can change, and of course - what I can add.
lore updates:
update 1.0: added original lore up until boarding the one way out scenario
update 1.1: added one way out lore + echo vortex lore (+lil bit of fishtopia)
the lore
Franky, Tom and Alissa are your friends - the story starts on your grandpa’s farm chain, where you eventually find out that he is smuggling bad things and you go to dump it in the snow but Alissa throws a snowball and a snowbrawl starts. You have fun until it gets too dark and Franky wanders off, you search for him and find his corpse - soon after that, Franky’s mangled body steps out of a bush covered in rags and begins to attack you. You flee back to the farmchain and hide, you find a small flier about the Gimfish while trying not to be found by a whole horde of Snowy Monsters, Alissa starts to seriously panic about Franky, as he is now probably as good as dead. They figure if the Gimfish is found, Franky can be restored. When day strikes again, you and your friends walk to the local antique store and ask about the Gimfish, the owner says there is only one, and it is being shipped off tomorrow to another plant for scientific experiments. He brings you to the dock for which the boat arrives - you sneak in and while undercover, find Snowy Monsters - also disguised, looking for you and your friends. The ship starts to collapse under influence by the Snowy Monsters - and their newfound leader - Franky. You return to a dungeon-like engine area near the bottom of the ship, you see water pipes breaking and no time to waste, however Frankyand his forces stand before the engine turbine - stopping all ways to get to the turbine. In a last ditch effort, Tom breaks open a pipe and the force of the water slams Franky and some monsters into the engine grinder behind the turbine and he is …grinded up… (later an apocalypse foreshadowing). Now the friends save the ship from sinking and bring Franky’s very mangled body with them. But the Gimfish is being carried away and being boarded onto the ship. Alissa pretends to be a researcher while you and Tom dress up as astronauts and you put Franky in a briefcase. You all board the ship without any worry but you soon find out that Franky is not anywhere… you search everywhere and start to realize that you are stepping into a trap and there’s only one way out.
Corrupted snowy monsters that are covered in seaweed and turbine parts slither through the ship - Franky had stolen the Gimfish and hoarded monsters onto the ship. You soon find extra and real astronauts that had been caught up into the mess. However, instead of calling for help, the ship had started to launch and the entire thing started to shake. You have an epic fight, just like one way out and traverse with key cards through locked corridors until you reach the boss. He is a smoking-tall figure with massive arms made of slimy, greasy vine tentacles. You tense when you reach the control room, but it’s your only way out. You end up fighting and winning against the boss and then crash the ship into the ocean. Where you soon find yourself swimming among many other strange and interesting fish. You cough up on a dock and find yourself entering a castle, for you needed shelter. This castle was gothic black and gloomy. It was a friend to depressive, scary, spooky, miserable and many other like terms. The spiked gates opened and you find yourself kneeing to a basic gim-like figure plopped atop a beautiful diamond throne. His dazzling yet comfortable cape draped the back of his chair and snaked down a long carpet. His guards forcefully render you in and the king asks, “WHO ARE YOU?” Tom responds, we are survivors and we are seeking shelter, maybe even food?" the last part had a hint of a maybe-maybe-not sort of quinch and confused yet hoping feel to it. “I AM KING VORTEX!” he booms forward down the hall. “I WILL HOSPITALIZE AND SYMPATHIZE WITH YOU BUT I NEED SOMETHING IN RETURN…”
“What do you need your honor…?” Your now trembling voice returns.
“Defeat Echo-”
- 1/10 - this sucks
- 2/10 - pretty bad
- 3/10 - bad, probably underdeveloped
- 4/10 - maybe too overwhelming or just not the best
- 5/10 - it makes sense but could be interpreted in a different way
- 6/10 - it seems alright but could have changes
- 7/10 - maybe too complex too simple but overall good.
- 8/10 - wait… this is actually pretty good
- 9/10 - its so close to perfection… but missing something…
- 10/10 - I don’t have to explain…
EXTRA: for those who have no idea: (credits: metal_sonic-1)
- I don’t know