How do i make it to where barriers disapear after a certain amount of time after the game starts
Connect a Lifecycle to a Trigger and the Trigger to a Barrier.
Set the Trigger’s delay to whatever you want.
Make sure the Barrier is Active on Game Start (if you’re using the device) or is Visible On Game Start if you’re using a Prop (set that setting to yes
)
(Lifecycle) Event Occurs --> (Trigger) Trigger
(Trigger) Triggered --> (Barrier) Deactivate Barrier
If you’re using the Barrier Prop:
(Trigger) Triggered --> (Barrier Prop) Hide Prop
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ok thanks i will try that and then get back to you
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it worked thanks a lot
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