Also, the friend said that they wanted it to stop before there was one big alliance, and if only the alliance is left, it is broken.
mmm I guess u could make a trigger
That’s what I think he meant.
is he making a team ffa?
There could be a system where every time someone is added to a team (or an alliance) then it could increase a counter. When the counter gets to a certain value, it doesn’t let any more j0in!
I can do that for ur map
@Unit_72
I’m working on a solution right now.
- It uses ~4% memory
- Only allows players 1 ally
- Uses blockcode
- Will be done in about 30 min
u need a trigger for it
Brilliant idea!
u need a trigger for the counter
triggers can be pressed a certain amount
and u can ho0k up wires to the counter and the team switcher
Yeah counters can too! You can set a target value and whenever it gets to the target value, it transmits something
exactly what it does
I wonder if its a capture the flag or a 2 team ffa game
But, if it is triggered too many times, how will other people j-o-i-n? What is there’s none left. You might be able to get the player count with blocks, maximum 60 players, bu…
same because if u chose a team like Fortnite 2 team ffa u choose it team with a limit
u can add a adaptability
u know like how when sentrys and it gives a option to have adaptive health