Health granters should be able to grant/remove fragility when the health mode is set to Fragility

This would be helpful when making depletion or danger zones in Knockback remakes that remove or increase fragility

i am pretty sure that this is possible as i have seen it in a game before

If it is weakness they would be damagers

Hi!

Please keep suggestions to the Nolt. The only way to increase fragility is to damage players with a gadget.

Wait… they changed it?

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This exactly exists already. The health granters remove fragility and the damages grant fragility.

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