Guide to making a base full of MPS(money per second) items/sentrys

Ok so you are here for a guide to making a base that holds gimkit items/sentrys. Well you are at the right place! Lets get started!

Step 1(create the base)

Now you should make a base not so large or small or it will look awkward. I would recommend something like a 20x12. If you want your base to be a little more detailed you can add props or/and spaces for the items/sentrys.

Step 2 (identify your way the player will start the money per second

Great that’s finished! You want to identify how our base will start generating money or any gimkit item. Will it start on the start of the game or you have to press a button.

Step 3a (MPS[money per second] for on game start)

Ok so I will use both ways that I said in step 2. If you choose on game start the devices you will need are

  • 1 item image/sentry(optional)
  • 1 trigger
  • 1 lifecycle
  • 1 relay
  • 1 item granter
  • 1 wire repeater
  • Some wires

Optional for the item image/sentry don’t do anything. For the trigger you have to put the “visible in game” to “no”. For “trigger by player collision” put “no”. For the lifecycle don’t do anything. For the wire repeater put the “Delay” to “1.0”. For the relay don’t change anything. For the item granter select “item to grant” and choose you currency. For “amount to grant” put how every much you want. Now it’s time for “drumroll” the wires. First wire the lifecycle to the relay(event occurs - trigger relay). Next wire the relay to the trigger(relay trigger - trigger). Then, wire the trigger to the wire repeater(triggered - repeat the wire pulse) Now, wire the wire repeater to the trigger(when the wire repeater receives pulse… - trigger). Finally, wire the wire repeater to the trigger(when the wire repeater receives pulse… - grant item) Optional Wire the lifecycle to the item image/sentry(when event occurs - activate sentry/show image).

Step 3b (MPS[money per second] for button press)

Ok so now I will show you the way with the button. If you choose on game start the devices you will need are

  • 1 item image/sentry(optional)
  • 1 trigger
  • 1 relay
  • 1 button
  • 1 item granter
  • 1 wire repeater
  • Some wires

Optional for the item image/sentry don’t do anything. For the trigger you have to put the “visible in game” to “no”. For “trigger by player collision” put “no”. For the wire repeater put the “Delay” to “1.0”. For the relay don’t change anything. For the item granter select “item to grant” and choose you currency. For “amount to grant” put how every much you want. Now it’s time for “drumroll” the wires. First wire the button to the relay(button pressed - trigger relay). Next wire the relay to the trigger(relay trigger - trigger). Then, wire the trigger to the wire repeater(triggered - repeat the wire pulse) Now, wire the wire repeater to the trigger(when the wire repeater receives pulse… - trigger). Finally, wire the wire repeater to the trigger(when the wire repeater receives pulse… - grant item) Optional Wire the button to the item image/sentry(when button pressed - activate sentry/show image).

And thats a guide! :clap:

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If I missed any credit please tell immediately!!

Did I make a mistake

sry
if you could edit your previous post then yes
anyways i havent read the guide yet so i’ll take a look into that

issues i've noticed so far

every single section starts with “Ok so now” or a variation of those- maybe try switching up the starting phrase? like “Now that you’ve got that part done, we’ll-” or “Finished? Great, now we can move onto the next part!” etc etc

GRAMMARRRRRRR
Step 1-
“make a base not so little or big” > “make a base not too small or too large”
not a grammar issue BUT it would be nice to add context /
“spaces for the item/sentry.” > “spaces for the item/sentry we’ll be adding later.”

Step 2-
the beginning doesn’t sound very natural
remember to proof read your guides!
“You want to identify how the money per second will start.” sounds a little bit like youre trying to hypnotize me
“You’ll need to identify how our base will start generating money.”
^ this one is completely optional but i still recommend changing it

Step 3a-
“Ok so I will use both ways that I said in step 2.” > “Ok so now, I’ll use both of the methods I mentioned in step 2.”
theres a lot more
please proofread your guide i cant add in all of these

your formatting is a bit rough honestly but otherwise the only problems are:
the grammar, the formatting, and the paragraphs
think of writing these like writing essays

you can bypass the limit via invis characters
hi
hi <a20 character limit>
if the arrows start with a number or symbol i believe it doesnt work

this would not be a tug
a base like this would prob belong in a tycoon game which means you would have to make this a comprehensive guide on tycoons in gimkit

formatting guide btw

extra formatting options for the uninformed!

[1]

Headings!

you can make this using a hashtag and a space (# exampleText)
there are SIX different sizes of heading!

exampleText (# exampleText)

exampleText (## exampleText)

exampleText (### exampleText)

exampleText (#### exampleText)

exampleText (##### exampleText)
exampleText (###### exampleText)

you can also make this using h1-h6 wrapped in the left and right arrows!

exampleTxt

<h1>exampleTxt</h1>

however, it seems like if you put text under headings using html formatting (that ^) then all formatting for that text just doesnt work

heading6
**bold**

bold

<h6>heading6</h6>
**bold**

**bold** //why does this one work?

[2]

heading6

bold

<h6>heading6</h6>

**bold** //??????

Dividers!

you can make these using three asterisks in an empty row! (***)
examples above this and directly below this sentence


Footnotes!

i used to refer to these as tooltips but it turns out theyre actually named footnotes
you can make these using one caret (^), one left bracket, whatever you want inside, and one right bracket!
^[]
[3]
also images can go into the tooltips
[4]


Images!

you probably know how to put these in
but you can actually change the sizes to a number outside of 100, 75 or 50!
simply go to the text version of the image

![2025_12_05_0dl_Kleki|690x431, 50%](upload://8Z7cJoamPD5uiGyRpwYgOg29ujL.png)

find where the size is typed in;

690x431, 50%]
/* aka
width x height, size of image] */

and change the percentage!

![2025_12_05_0dl_Kleki|690x431, 10%](upload://8Z7cJoamPD5uiGyRpwYgOg29ujL.png)

you can also crop them via the size (they wont stretch)

![2025_12_05_0dl_Kleki|690x200, 50%](upload://8Z7cJoamPD5uiGyRpwYgOg29ujL.png)

Strikethrough!

you can make these by using two tildes (~) on both sides of your text!
~~exampleTxt~~
exampleTxt
[5]
theres multiple ways of doings this, though markdown uses less characters

[s]exampleTxt[/s] bbcode; <s>exampleTxt</s> html; ~~exampleTxt~~ markdown

the rest of these will just be extra things you can make using markdown (and maybe bbcode or html)

More Formatting Options!

Superscript and Subscript!

[6]

Normal text for comparison<sup>exampleTxtSuper</sup>
Normal text for comparisonexampleTxtSuper

Normal text for comparison<sub>exampleTxtSub</sub>
Normal text for comparisonexampleTxtSub

Small Text!

jk apparently “< small >” but with no spaces is blocked

Big Text!

<big>exampleTxt</big>
exampleTxt

Marked Text!

<mark>exampleTxt</mark>
exampleTxt

Deleted Text!

<del>exampleTxt</del>
exampleTxt
[7]

Inserted Text!

<ins>exampleTxt</ins>
exampleTxt

Keys!

<kbd>exampleTxt</kbd>
exampleTxt


  1. if it matters at all for you; i just copy & pasted this in since i dont have the energy to constantly retype this everytime somebody makes their first guide or has bad formatting ↩︎

  2. two slashes (//) make a comment in c sharp ↩︎

  3. exampleTxt ↩︎



  4. ↩︎

  5. :.|:; ↩︎

  6. some of these might tell you “< aa >exampletxt< aa > is not allowed!” or smth like that dont ask me why that happens but idk how to fix it ↩︎

  7. fun fact: this is actually how i used to do strikethroughs :sweat_smile: ↩︎

2 Likes

ok sorry it got flagged because I forgot to finish it before posting by the way do you know how to bypass 20 character limit

Um would this be a TUG

Thanks @cheezesRcool

That… was already said,

slight grammar error that cheezesRcool missed.

In the title of step 3 you have a parenthesis inside a parenthesis which is inpropper, instead use brackets inside the parenthesis (blah blah blah [this means blah blah blah] so blah blah blah is good)

2 Likes

Oh I didn’t see that