Ok so you are here for a guide to making a base that holds gimkit items/sentrys. Well you are at the right place! Lets get started!
Step 1(create the base)
Now you should make a base not so large or small or it will look awkward. I would recommend something like a 20x12. If you want your base to be a little more detailed you can add props or/and spaces for the items/sentrys.
Step 2 (identify your way the player will start the money per second
Great that’s finished! You want to identify how our base will start generating money or any gimkit item. Will it start on the start of the game or you have to press a button.
Step 3a (MPS[money per second] for on game start)
Ok so I will use both ways that I said in step 2. If you choose on game start the devices you will need are
- 1 item image/sentry(optional)
- 1 trigger
- 1 lifecycle
- 1 relay
- 1 item granter
- 1 wire repeater
- Some wires
Optional for the item image/sentry don’t do anything. For the trigger you have to put the “visible in game” to “no”. For “trigger by player collision” put “no”. For the lifecycle don’t do anything. For the wire repeater put the “Delay” to “1.0”. For the relay don’t change anything. For the item granter select “item to grant” and choose you currency. For “amount to grant” put how every much you want. Now it’s time for “drumroll” the wires. First wire the lifecycle to the relay(event occurs - trigger relay). Next wire the relay to the trigger(relay trigger - trigger). Then, wire the trigger to the wire repeater(triggered - repeat the wire pulse) Now, wire the wire repeater to the trigger(when the wire repeater receives pulse… - trigger). Finally, wire the wire repeater to the trigger(when the wire repeater receives pulse… - grant item) Optional Wire the lifecycle to the item image/sentry(when event occurs - activate sentry/show image).
Step 3b (MPS[money per second] for button press)
Ok so now I will show you the way with the button. If you choose on game start the devices you will need are
- 1 item image/sentry(optional)
- 1 trigger
- 1 relay
- 1 button
- 1 item granter
- 1 wire repeater
- Some wires
Optional for the item image/sentry don’t do anything. For the trigger you have to put the “visible in game” to “no”. For “trigger by player collision” put “no”. For the wire repeater put the “Delay” to “1.0”. For the relay don’t change anything. For the item granter select “item to grant” and choose you currency. For “amount to grant” put how every much you want. Now it’s time for “drumroll” the wires. First wire the button to the relay(button pressed - trigger relay). Next wire the relay to the trigger(relay trigger - trigger). Then, wire the trigger to the wire repeater(triggered - repeat the wire pulse) Now, wire the wire repeater to the trigger(when the wire repeater receives pulse… - trigger). Finally, wire the wire repeater to the trigger(when the wire repeater receives pulse… - grant item) Optional Wire the button to the item image/sentry(when button pressed - activate sentry/show image).
And thats a guide! ![]()
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