Im making a game in gimkit where it introduces basics to players and i need help with what should i add into it!
Ill credit you btw
elaborate whats the game about
Its platformer btw
If its a platformer, include odd jumps. Such as ones that need practice and tech.
WDYM its a tutorial to gimkit game…
Basically its a game with every device that has interesting functions and stuff
nevermind i wanted to know what the game is about to come up with the titourial
ok i got one it will take a bit to type so i will edit this comment bit to bit
Welcome to (Game Name) Your Goal is to (Whats the goal?) go to the (where the start is for example the start is to the right) Good luck Traveler
this is a basic tutorial i’m kind of busy to make a large one although people might not want to read alot so i made it simple and fast to read
All done @Colton i made it simple beacuse people might not wanna read a GIANT tutorial i left some parts where you have to fill due to the lack of info you gave me
The title is in the topic and the game is just to teach people how alot if gimkit devices work.
Its so you can see and use them ingame and not just images and ppl explaining
oh okay let me fix it
Welcome to (Game Name) Today you will learn about many facts that you didnt know about gimkit creative go to the (where you want people to start ) hopefully this can help you understand gimkit creative better and Good luck Traveler
is this fine?
Two options: pure tutorial/interactive tutorial
If you want interactive, make pseudo questioners for asking questions about how to do certain things in gkc(i.e. “which of the following can be used to make a live player counter?) with answer explanation afterwards
For pure tutorial, make it a chaptered thing, prob first chapter about basic devices, second on channels, third on larger mechanics like loops, fourth on blocks
This is the plan
The plan is made of into a new job!!
And the basic devices and channels and more should be into a book!!
? im confused…
If it’s a platformer, you should try to use mechanics that are easy to understand, like double jump. Give instructions on how to do anything platformer.
Im not only teaching about platformer (Just using it so you can only go left or right
hmm. I would personally use top-down for that style game. If you need to, you can split platformer and top down into seperates games.
Yeah but with platform mode i can make teaching more fun.