I have a game that I just started, so I’ll post questions on mechanics, kart ideas and other ideas in this topic!
And no, I don’t need a thumbnail, I already have one.
First order of business, I need people for my karts, if you want one, make one post and one post only of your kart name and what speed you’d have and what weapon and rarity.
Just vote here if you want a kart.
Training Wheels
(Starter Kart, Common)
(1x Speed with a Zapper)
Training Wheels is a Kart Given to all new GimKarters, it is a kart usually seen in low ranks of gimkart racing
[CENSORED] kart [Unavailible’s kart]
(@StacheIsTaken there I fixed it) cycles between 0.75x speed and 1.5x speed, all power ups are legendary quantum portals, with 10x damage boost (so basically instakill)
How it would work is that you spawn with a legendary quantum portal, but you have no ammo. You would get the ammo from the power ups.
Description: To get other karts, we simply imported them overseas. However, this particular kart caused insanity to anybody looking at it. The only solution we could come up with was to cover the entire cart with a red censor bar.
Kyromori Cart
most op cart in game
can explode other peoples carts at once
most op weapon in game
can explode other peoples carts at once
inf speed
can explode other peoples carts at once
legendary rarity
can explode other peoples carts at once
okay, so just to make sure, do i only have to submit one kart for only one speed and weapon and rarity?
also, is the $150 (or coins) only for the bonus karts or are u saying that some of the non-bonus karts will also cost money / currency? also also, lmao at the slugs thing XD i feel like i need to include that on a kart description for sure
The Plat(inum?)/Seawater Platypus Kart
1.75x speed on water
1.5x speed on murky water (if there is an environment for that)
1.25x speed on land
1x speed everywhere else
Weapon of choice (if there is one): Blaster/Melee (Tag Zone or the Pickaxe if it comes out soon)
Special Quantum Portal “toggle” button to open a popup with a list of abilities. The layout should be similar to wingwave’s “R” key keybind theory in Devices and that the no-shoot zone should only activate every 15 seconds (or just use a trigger with a delay of 15 seconds to increment a counter-linked property, when a player chooses an ability from a call-to-action, check if that property is equal to 1. if so, activate the selected ability)
Ability 1: Tsunami/Water Splash
Turn the whole field into water using a tinted (light blue) barrier, all unaquatic characters will have there speed halved for 10 seconds.
Ability 2: Venom Splash
Activate a random purplish area (about as big as the smallest you can shrink a regular zone to) that shrinks the opponent’s speed by 0.25x-0.50x for 5 seconds. (90% chance)
Has a small chance to stop a random opponent’s speed (10% chance)
Fine Print:
*Only one ability can activate at a time from Ability 2 (^).
Description: Represent that goofy platypus that waddles around with it’s extremely venomous and poisonous attack and splashes of water! He’s one speedster on water, average speed on everywhere else.
Description: “Designed by the one and only Gimcraftor, this kart is a well-known icon on the grid. Its durable shield makes it an excellent competitor, and its unique design is sure to catch the audience’s eye. Get the Gimcraftor’s Cart today for a great price!”
LlamaLady’s Kart(for lack of a clever pun)
2 speed (or whatever like the below average speed is)
Legendary
Blaster (but with more damage than normal)
Description:
Ride in LlamaLady’s kart, that represents her personality: seems slow and easygoing, but has fast paced shots that will hit her enemies where it hurts!
yeah i don’t know how to describe myself so i made up something that sounds cool!
yeah I made up that weapon rarity, I figured I could add another rarity between the normal epic and the legendary rarity, since I just thought it made more sense for there to be like a midway point when it comes to weapon rarities it’s not like there won’t be a weapon that’s stronger than the legendary weapons, and since a weapon like that is probably gonna be super difficult to get, I figured I could add a “super rare” rarity to kinda bridge the gap between the legendary and rare weapons.