So, in conclusion, please watch out for these areas in your platformer maps, to make sure that you don’t have any of these areas where a player can get stuck.
Examples of common props that have this:
And anything else that forms a V shape, such as barriers, barrels, or rectangles that are turned.
The good side of this
You can use invisible barriers to make a sentry look like it’s looking down.
Um this really isn’t a bug just the hit box. As long as to angled sides are placed so close to form an inner triangle this will happen because the Gims hit box gets stuck on the sides and can’t touch so it can’t move. I would have this under a guide if you put ways to fix it because it’s not a bug.