So in gd you have a text saying: Attempt Number (number)
But i dont really know how to make it, i have tried using properties and everything. pl hlp thx
So in gd you have a text saying: Attempt Number (number)
But i dont really know how to make it, i have tried using properties and everything. pl hlp thx
Um hook the spawn pad up to a pop up have a call to action saying end game or continue next attempt and conitnue having as many attmepts you want
Have a counter wired to a lifecycle. The lifecycle sends a signal when the player is knocked out
but i want it to be in text tho. I dont want to use counters
let me try some stuff then…
Just make the counter update a property and when the property value changes, it broadcasts on a channel. The text box receives on that channel and put in the block code:
set text: create text with: "Attempt number:"
: get property "property"
yeah, i made this in the platforming mode, so it kinda buggy.
It doesnt work. Wait, let me try it again
CAn you explain this?
make a property and make it a number property.
Make sure it is player-scoped.
Go to the counter, click on the “properties” tab, then select “yes” for update property, then type in the name of the property.
Nope @BreathTaking it doesn’t work
Does anyone else know how to do this?
Really? Alright lemme try it.
Did you wire a lifecycle or laser(player knocked out or player hit by laser) to the counter?
yeah…
So I almost have it working, but it’s increasing by 300??
wait what do you mean.
I fixed it, I will show you how
Off-Topic I finished your PFP want me to add anything else??

You will need:
1x Lifecycle
1x Counter
1x Property
1x Text
The Lifecycle:

The Counter:


Don’t forget to set the counter, property, and text to “1” on game start, since it’s attempt 1, not attempt 0