Bro how does that post in any way relate to creating a randomizer? (PS, there’s already several randomizer guides on the forums, so don’t even think about it) [and please condense all of your posts into one please]
So I made a system where pressing a button has a 1 in 5 chance to lower the time by 5 seconds is this fair?
In my opinion try 1 in 4 instead.
Add a minigame where the survivor has to remember a sequence of numbers (with only 3 digits), and then has to press buttons in the right order.
make a password system like this one: [ Mini Guide 🤏 ] Make a secret password! [ Takes >1% memory ]
Well maybe just make a series of button presses instead of one, as to up the time needed to fix a generator.
Expanding on that:
Y’all ever seen the Crypto Hack minigame where you press numbers in a sequential order? Well, the generator minigames could be like that, but it randomizes between 30 and 50 number presses. There are 5 tiles available to have numbers in them, so as not to be memory inefficient. This is for the whole generator, not 1/4 of it like in the real game.