I can’t access gimkit creative at the moment for network issues, but i’ll try to explain it
First, when you want other players to be tracked, make the player tracking the other players transmit on a channel, c1
The channel goes to a trigger, which transmit c2 to another trigger
The trigger that receives c2 sends c2 to itself with very short delay(you can change the delay just on the first menu), forming a loop so it sends c2 every (delay) seconds
A relay receives c2 and broadcasts c3 to random player on the survivor team
A waypoint activates on c1and tracks whoever sends c3
Whenever you want the tracking to stop, deactivate one of the triggers
I am genuinely very sorry, I still do not understand.
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