so i know that there are hundreds of guides on this but all the images don’t load for my browser and doesn’t help me how do i do it
solutions:
so i know that there are hundreds of guides on this but all the images don’t load for my browser and doesn’t help me how do i do it
solutions:
A block code randomizer in a Trigger and some items granters.
Example code:
if random number >70
send signal to channel "grayfish"
if random number >45
send signal to channel "greenfish"
if random number >25
send signal to channel "redfish"
if random number >10
send signal to channel "bluefish"
else
send signal to channel "purplefish"
Each channel would trigger the item granter that has the respective item in it (so “grayfish” will trigger item granter to give player a gray fish if you set it to give gray fish). Make sure the Trigger and Item Granters are set to Player Scope so it doesn’t globally give everyone a fish.
Wire the zone to a pop-up. 1 button on the Pop-up triggers the Trigger, the other button closes the Pop-up. Use a lot of buttons of you’re making the water not in the shape of a circle or rectangle (also yes a zone can be set to be a circle instead of a rectangle).
how do i make it so that if i enter a zone it shows that Cast fishing rod thingy
edit: so i don’t understand how do i make it so that when igo near the fishing area it says Cast Fishing Rod without putting 23 buttons around the pond
also i can’t post replies for 3 hours according to the system
@Hdangerzones it didn’t work
button with a different size
Use a button labeled “Cast Fishing Rod” and then connect it to the loot table.
…You could, uh, make the water smaller, the button bigger, or,
…
…
I mean, you could also make it so you can walk on the water, and put the button there.
(…Helpfulest Solution ever)
Buttons work through walls??? Is it just other props being solid on top of a Button that stop it from working?
I believe so…
Make sure the blue circle is around the area, it has to be a certain distance over the wall terrain for it to work
If, for some reason, you can’t get the button to work, you can also use an overlay button
Overlay appear on game start: false
Player enter zone-activate overlay
Player exit zone-deactivate overlay
Overlay clicked-whatever you use for the fishing mechanics
that worked thanks!!!
Forgot to ask this too : how do I make the sell station logic
That part I don’t know how to do, but it should be something like when recieve 1 gray fish=give 1 cash, recieve 1 blue fish=give 10 cash. I know it will involve more Item granters and some Trigger block code.
I can see if I can solve it
—update—
It might not need blocks, maybe just a bunch of checkers…
i kind of found how to do it? ig im not sure
actually can someone show me a step by step thing
nvm i found how!!!