So far, I have the Blaster device to fix tires, and I have a sort of concept of how fast tires can wear out.
make it so when players collide, they both slow down and get progressively faster
just search up all of getrithekd’s topics or play his game
Um… Like?
Just search F1 racing in the search bar and you will get something.
Or search F1 racing on discovery. [Or click the link in @getrithekd 's profile.]
No, I played the game, i mean the guides.
Maybe you can include a sort of speed trap, where if you enter a zone, it slows down your speed, and when you leave, it resets it back to the normal via channels and wire connections to have something like traps, or maybe a pit crew!
No guides, just help topics.
Core mechanic of my game:
How do I make the car?
The car is the gim.
You’d need coord systems and LOTS of props. Which is why I didn’t have cars.
Can I make a car? If so, can I get a guide?
Cars already exist. The issue is making one appear in every possible spot and so ‘follow’ the player.
Ok, but is there a way to make the Gim look like a racer?
I wont use cars, if that is the case.