Spawn pad: It takes up 10 memories. This device will tell the game where to spawn the players.
Trigger: This device takes up 40 memories. This device will trigger on the receiving channel.
Questioner: A player answer’s a question to receive something.
Item granter: A part of giving a player any item.
Item spawner: Spawn an item for players to collect. Takes up 8 memory.
Sentry: takes up 500 memory. A a.i. to shot or do nothing.
Starting inventory: A device that makes every player start with an item. That takes up 10 memory.
![Web capture_24-9-2023_91355_www.gmkit.com](https://forum.creative.gimkit.com/uploads/default/original/2X/5/50daf21080b7bbf74d591acf83e1ef26a66ab531.jpeg)
Wire repeater: To repeat a wire connecting. Take’s up 10 memory.
![Web capture_24-9-2023_9166_www.gmkit.com](https://forum.creative.gimkit.com/uploads/default/original/2X/c/cd7a4c59c3796747c359496ca421aaf426907b7e.jpeg)
Teleporter: takes up 50 memory. To move a player to somewhere else.
Thats all of the starter devices