It’s easier to do it in the sides and not the top
BH using < h5 > with out spaces and le me check nope it works
yes the < h5 > or < h6 > are working
Well, I don’t either,
Shame, Shame, Shame on me! Oh, the woes! (I don’t want to get it halfway through the season)
So I’m not sure exactly… But maybe the corners? Escaping through force from the top and bottoms would be easier than the sides (Mathematically, to my knowledge, that is)
(@ Blackhole, couldn’t you just check the raw?
https://forum.creative.gimkit.com/raw/90256/588
Or the history, elsewise?
Or make the text white?)
Mind if I see if it’s still blocked?
<extrachar>
I don’t know if this means a lot, but when I was using a coordinate tracker, I saw this.
Could this suggest that there is still more further up? I don’t know if this says something again, but I just thought it was interesting.
Have you seen what it says when you go outside the border with it?
Couldn’t you just go to editing settings and make player collision off? (IDK if any of you have done this, and if you did sorry for saying it again. I just didn’twant to have to read over 530 messages! LOL!!!)
doesn’t work. the world border is stronger then normal barriers
The barriers are active even without collision. (I hope, otherwise these 600-something replies are all for nothing)
This is my 100th reply in Devices!
Lol maks sense!!! Ill tell yall if i have anything other ideas
Compilation of Known Border Properties
(because I am getting way too tired of people rediscovering old stuff that I already discovered)- Check my guide for how to cross the border. I have no idea if it is properly patched, and this is the ONLY known way so far for top-down maps. guide
- You can send blastballs through the border with a precise enough setup. video
- Devices that the player can directly interact with (zones, flag zones, lasers, etc) only properly work if the center of the device is within the border. In addition, if the devices do not follow this placement, the map will forcefully displace the devices to be fully within the border if you reload the map.
- The coordinate system device will return the coordinates closest to your Gim that are inside the border. This results in the x and y-coordinate being either 0 or 640. The origin (0, 0) appears to be the bottom left corner.
<small>
has no limit to how small it can get.
I use <sub>
(Subscript) and <sup>
(Superscript). It has a limit to how small it is though, shown below.
And if someone bypasses the small and makes micro text, you can reply to the post and hit this button
It will show the text in readable size, and show how the person bypassed the limit.
Good alternitives to <small> that can’t go to an unreadable size are:
<h6>
<sub>
<sup>
Ok guys, basically, what I tried is confining the blastball and then spamming quantum with 2x dmg, bu the blastballs are going through the walls, and not through border
so we are technically in quadrant one of a quardinate plane right?
I miss the good ol’ days when you could just… walk outside of the border. Life is hard
o7
bc this one keeps getting bumped.
Has anyone suggest if you put a barrier and a spawn to try to push the gim out?