How do I make an end of game widget that tracks how many times someone died?
(Lifecycle) Player Knocked Out —> (Counter-Linked Property) Increment Counter
Put that property in the End Game Widget?
Does this work?
I’d like to know because I haven’t created an actual game in months.
(Not literally, I still make maps and go onto creative to test out stuff but I mean actual games lol)
Lemme check to see if this works, BRB.
Wait whats the property
It’s numerical and it’s a Counter-Linked one.
It’s in the Counter’s Property tab and the Property To Update setting.
No, since the property value only changes when the counter’s value changes and you’re not using blocks (which is less memory efficient when wires can do the exact same purpose)
That’s so true
make sure it is player scoped property
So which part do I fix? THe counter part?
Yeah, and I’m pretty sure the counter has to be player-scoped as well if it isn’t already.
Yeah it’s player scoped…
Wait what about the wire part? Is that good?
No, read this post above.
It has to be (Lifecycle) Player Knocked Out --> (Counter) Increment Counter
or it won’t work.
Oh it worked thanks!
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