So, I currently have a setup where one player is randomly selected to be on team 2 (referred to as the "boss) and all other players are on team 1 (referred to as “gims”). So, I’m trying to make is so that if the Boss is killed, the game ends and the end game screen says something like “Gims win!” and if the timer runs out and the Boss isn’t killed, the game ends and it says something like “Boss wins!”.
Make a trigger that only the team the boss is on can trigger. Make a lifecycle trigger the trigger when listening for player knockout. Make the trigger in the blocks set a text property called “Winner” to “Gims”. Make the widget show the property “Winner”. The default of the property should be “Boss”.