i need the player to drop it’s items when they get un-alived.
TWO THINGS TO NOTE:
this is not a map setting under items. all that dose is keep items when you respawn or delete the items when you respawn.
the invtory manager doesn’t let you force drop items, only dealeats items (and yes this also happens when setting 0 as max I tested it with a button)
ps: it may be possable to grant the person who un-alived them the person who got un-alived out’s items (like dynamic gold) with blocks and logic (so the items # the un-alived player has is the same # the player who got the un-alived will get)
"Your gonna have to link every item to a property, then make it drop somehow on un-alive, I forgot, but I think there’s something to make it drop, then you check properties from 1- whatever the max number is, then how much it is, like 7, drop it.
This is probably not possible, just a small theory, but in conclusion, don’t read up above if you skimmed,