Dropping items for a bedwars game

i need the player to drop it’s items when they get un-alived.
TWO THINGS TO NOTE:

  1. this is not a map setting under items. all that dose is keep items when you respawn or delete the items when you respawn.
  2. the invtory manager doesn’t let you force drop items, only dealeats items (and yes this also happens when setting 0 as max I tested it with a button)

ps: it may be possable to grant the person who un-alived them the person who got un-alived out’s items (like dynamic gold) with blocks and logic (so the items # the un-alived player has is the same # the player who got the un-alived will get)

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Hey there,

Try referring to this post about dropping items after being knocked:

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(I had to quote and censor since the word “death” wasn’t being allowed)

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the only simi-useful info i got was as fallows:

"Your gonna have to link every item to a property, then make it drop somehow on un-alive, I forgot, but I think there’s something to make it drop, then you check properties from 1- whatever the max number is, then how much it is, like 7, drop it.

This is probably not possible, just a small theory, but in conclusion, don’t read up above if you skimmed,

It’s probably not possible.:"

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right now I do not have any method for dropping items at all on un-alive

dose anyone have a way to drop anything on un-alive?

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i dont think i can help, but i made a system, whenever you get un-alived it drops an item

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