In my game, There is a boss battle with a dragon, the dragon breathes fire, I did this using slingshots. there is a on top of the sentry.In the boss battle room there are 3 sectors
I hope you guys can see the images
when you enter sector 2, the sentries in sector 1 and 2 deactivate and the text is hidden.
I want this to have the illusion that the dragon is “flying over” when you change sectors,
I couldn’t find a way to do this as you can only deactivate the sentry and hide the text with 1 channel for example, you enter sector 2 from 3.
when the player leaves the zone → hide text and deactivate sentry.
but the problem is if I want any more channels to be transmitted to the text and the sentry, if the player enters the sector if you enter sector 2 from 1 you. wouldn’t be able to transmit it as the "hide text option is already used from the 2-3 option. is there anyway to do this another way?
Update: I won’t be able to mark a solution or reply to anything within the next hour, ill reply and mark a solution as soon as I can.