Does anyone have a better speed system?

The rocket starts should be button based, which are player-scoped usually. Offroading is sensed by triggers and lasers, I assume, so that’s ALSO player-scoped, and so on.
How the heck?

if you send me a link in the gc later I may be able to help debug

The rocket start is player-scope button based. Offroading is sensed by zones, and mushroom and stars are caused by buttons as well.