Im continuing my adventure-game journey and adding a class system…
(without multiclassing)
you can deactivate the button when it is pressed. is that what you mean
Yes. Transmit on a channel once the button is pressed. Put that same channel into the deactivate channel spot.
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that could work, like connect the other buttons? and do deactivate button when button pressed?
yeah i think so
lol, we were thinking the same thing
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all right, ty for the help
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Using wires, and/or channels to deactivate the other buttons.
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