So i am making flag game with weapons and etc but whenever i capture the flag the channels dont work. is this a glitch or i did not work hard enough?
![Channels 3](https://forum.creative.gimkit.com/uploads/default/original/3X/1/1/113765ae1b7b4f5934b69ef0bc6b44cc4b0ebdd6.png)
So i am making flag game with weapons and etc but whenever i capture the flag the channels dont work. is this a glitch or i did not work hard enough?
Can you show me a picture of each ones settings, showing what channel they are receiving and transmitting on?
ok i will try to share it
What device transmits, “the player has dropped the flag”?
Ok if something is wrong then what’s happening i mean this is second one i have caught recently about flag channels being weird…maybe its @Jeffo trying to add DLD mechanics and glitches accuring? or am i getting amped for nothing?
if someone holding the flag is shot they drop the flag.
I doubt it’s ready yet. Besides, it’s more likely just a simple mistake with the devices.
second?
what do you mean?
So, A lifecycle or a knockout manager?
someone else mentioned another channel for flags being added but it did nothing then after a bit it stopped doing it…
The same mistakes happen a lot. This is always true.
is it something todo with the spaces?
Can you show me the setup, and/or the device settings of every other device in the set up?
ok i will try to do that
alright so when the flag is captured, it transmits on a channel.
and the flag is captured when it receives a signal from the same channel?
i think some of these aren’t working because you misread them
Maybe but im thinking i did something wrong.
ok now i really gtg
It’s fine. I’m only Here_to_help (laughs at joke) or I guess I’m not. (I’m trying to say that I care less about solutions.)