Dead after bed destroyed

How do I make it so that after destroying a prop, you have one life left?

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Set a property to 1 when the prop is destroyed. Use a checker to check when a player dies, if the property is set to 1, switch the player to a spectator!

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Smart! Answered My Question too!

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make something similar to this:

make your property settings similar to this:

wire the bed to the item granter:

make a wire pulse block on the item granter:

make your life cycle event like this:

change the checker settings to this:

wire the life cycle to the checker:

change the team switcher settings to this:

wire the checker to the team switcher as so:

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oh yh also make sure the bed prop can be damaged

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But there isn’t an option to set the property to a team
If so, can you show me an image maybe?

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only change the property for the members of a team when their bed is destroyed

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I did what Kryo did but it made so even if my bed was still there I died?

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make sure your property device value is set to 0, otherwise, you’ll spectate when you die

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Yeah but I have multiple teams…

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Use four properties!

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How do I associate a property to a team?

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set property scope to team

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I’ve personally used this method, didn’t work, found this post and tried the same method again. I instantly get switched to spectator mode when I’m knocked out, no matter if the bed is destroyed or not. Does it work when you tested it? I’m not sure. Either the property is not working or the checker is having problems. I’m not 100% sure.

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I got the same problem too!

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tbh idk, i haven’t tried this in a few days. try having a ko manager instead of a life cycle and wire it to the checker.

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its because checkers don’t work for properties :(((((

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This should work, but you should switch out the lifecycle for a ko manager, and put a wire repeater that blocks signals from every team besides whose bed got destroyed between the checker and team switcher.

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@kyro do you think this altered setup could work?

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probably, i said it but i didnt try it so idk

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