So, I’m making a shop for one of my minigames, but I don’t know what to use for a currency. My two best options are: energy and cash. But there’s some problems with these options.
Problems with using Energy
- Balances my game out a tiny bit, by letting everyone have the upper hand
Problems with using Cash
- Pay-to-win (And partly skill-to-win), as you can only get cash by getting knockouts and from winning other minigames.
- Not everyone will be able to use the shop.
- Makes the stuff in the shop more rewarding, because cash would be hard to get
- Not able to get too much cash
- Funny because pay-to-win
You Can Use Cash And Make It Obtainable Without Getting Knockouts.
Yeah, I know, I’m just experimenting with some features for my map right now. I just added the cash-knockout thing earlier, I used to have it where cash was only obtainable through winning minigames, but you don’t earn that much.
I Can Ask You How To Do It. It’s Ok, Beginner Trouble Buddy
Wait Can You Make It Drop More? Or You Can’t?
I can make it give you more, but I don’t want to. I want to try and make it more balanced.
You could make cash obtainable by answering questions but every 10 correct answers the overlay button gets disabled (hidden) for 30 seconds.
I tried once, but noob skilz got in the way.
We’ve all been at that point at some time lol
May I ask what the theme of your map is?
Space themed, all about a bunch of minigames. Basically Mario party.
Another Idea: You can trade in currency for other currency.
As energy is just so basic and is only used for one thing, (idk what to call it) maybe you can trade in currency in exchange for another currency.
You could also add crafting where if you get a bar and an energy bar, you get an energy bar.
GD (GimDollars) to GE (GimEnergy) conversion:
1 GD (GimDollars) = 500 GE (GimEnergy)
1000GE (GimEnergy) = 10GD (GimDollars)
Thats smart. I’ma use something like that probably, thx!
I bet you should do cash but make it a little bit more non-rare
Yeah, that’s actually a good idea.
If my noob skilz can Handel it
Welcome to the forums, @TEMPEST!
I have some minigames that grant extra money for winning, and money is granted on knockouts.
You could add NPCs that act innocent but they steal your money/energy based on a randomizer.