Ability 1: Deep Dark, 0.75 speed & lo visibility(giant black barrier)
Ability 2: Electric Ink, takes 50 health if you’re too near, knocked out if you are right on it
Ability 3: Control, takes gadgets away for 10 seconds
Health: 225
Origins: why do YOU of all people need someone to make lore for you?
Anyways
Anyways, 3 kilometers into the Gimyana Trench, a research facility was doing experiments on chemical 68.
One of the researchers(Zappy_Zaptos :D) went on lunch break and grabbed a bottle of “water”.
He was highly mistaken to consider it a drink, after consumption, the zappy bird turned into a great monster.
Name: Reaper Leviathan
Description: An enormous aquatic predator
Abilities: Claw- holds you still with powerful pincers and deals damage. Bite: deals tons of damage with powerful jaws
health: 5000
Origins: not exactly from around here…
Barrier art design: still working on that
Mechanics: also working on this
Name: Submarine Squid Description: A squid that was injured, so it was given submarine parts by a mad scientist to survive. It has electric stuff and it can swim quickly. (I swear I’m not trying to make it like the bad Italian stuff) Abilities: It has a a slingshot, and it can use a barrier to make the water darker and harder to see through. Health: 300 Origins: A squid that was injured, so it was given submarine parts by a mad scientist to survive Mechanics: If you get too close to it, it uses a transparent barrier to make the water darker.
Name: sea dragon
Description: an enormous predator (112 meters in length) with 4 eyes that breaths fire (place tons of slingshot armed sentries below it’s mouth to simulate it)
Abilities: Fire breath: a ton of sentries in it’s head will sh00t rare slingshots at the player, and if you get to close to the mouth it will eat U
Health: 5,000
Origins: somehow got here from a portal on another world
Mechanics: gimme some time to work this out
Concept image:
Name: Scylla
Description: An ancient six-headed sea monster that appears in the story, “The Odyssey”.
Abilities:
Whirlpool
Spawns a Zone that traps the players and slows them down for a little bit.
Bite
Each head tries to bite and deal damage to a player that is within reach
Health: 1,500 x 6 (for each head)
Mechanics: Ill need some time to figure this out
Here is a concept image, I might try to make one within GKC later, but it’ll take a while:
Hello @Gaming-Phoenix , just wanted to wish you a very happy birthday. You’ve been a great friend on these forums. I’m pretty sure we met just a little after I joined. Just wanna let you know Im here for ya!
I’ve got an idea to tie it in with gimkit lore: A vortex submarine full of vortex agents that are racing to do the same mission as you. their ship is boardable
Also, building off of your idea, nagi, what If you also add Charybdis?
Name: 7sins Description: Haunts you with it’s 7 legs of sin Abilities:7 legs of sin: sho0ts from 8 different corners(100-200 damage) and causing players vision to darken Radioactive portal: random portals spawn moving player to place to place also taking 300 damage per teleport Ghostly attack: Octopus spawn in more octopi sh0ot and taking 50 damage per sh0t Health: 2000 Origins: a dead octopus brought back to life by a radioactive poison dropped by the pioneers while also losing its leg Barrier art design:
@Gaming-Phoenix don’t ask. I was liking reapers post but you posted at the same time so I liked yours .1 seconds after you posted :P.
Tetris Block
… A Tetris Block…
Ability 1:
Pixelate:
Slows the player down.
Ability 2:
Tetris Slam:
Stuns the player for 10 seconds if it lands on top of them.
Health: 3000 (Tanky, but easy to defeat.)
Origins:
A marine biologist dropped their gaming device that was in their pocket and the Tetris Block mutated from that.
Mechanics:
You can probably figure this out, but:
Tetris Slam:
Use animation for a slam and when it gets to the end, a zone activates that will stun them.
It consists of barriers, custom chapes, dark wooden poles (tall), space scraps, wooden signs (arrows) metal signs (arrows) and stone barriers (vertical)