Creating Platformer Jumps with Math

Good job calculating this! This is very useful and very interesting. Once we get coyote jump information, we can calculate the perfect jump.

Weren’t those fixed with the platforming revamp?

youre bringing back pstd :pray:

you’re really gonna ask that on this post :skull:
dunno if you’ve seen the forums, but given that the 3rd most popular guide this week was one on banana art, i’d say this isn’t really worth scrutiny

:face_with_raised_eyebrow:
bros pulling out his math olympiad questions

isaac i dont know if im surprised or not that you posted that massive paragraph with not a single capital letter
it’s a very you thing to do

oh dear what happened to this post

have a massive reply

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No. i have done them today in fact

yep

Like, Don’t even joke about that last part

It just shows what you’re implying ngl.

No comment

I am scared that one day in the future I will understand this.

But really what is all this supposed to show/mean?

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i think it’s the putnam, but you’re only gonna do it if you’re smert (TRANSLATED: go to harvard or something). point is, don’t worry about it

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Those are the questions from the Internation Math Olympics (IMO)

There is a 0.000007546% chance you will ever encounter and be expected to solve those problems. So don’t worry. You don’t even need to learn to solve problems that are half the difficulty of those ones to be successful in life.

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BUMP

Pop-quiz:
How has this been inactive for a month? it is genius!

now if you haven’t done it yet: Like this guide!!!

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I like this guide

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Bump.

Desmos graphing calculator is a W