That sounds like it just changes the number that the crew wins at. I was just trying to fix the part of code that said âTask# task(s) leftâ so it says â1 task leftâ or âTask# tasks leftâ.
Ohhh that makes more sense
Nice guide! This is really good! I edited the title a little bit, tell me if you donât like it.
Nice guide!
I like the use of text devices for explanations!
Coral is out of likes
Coral would like your post if they could
Nice guide!
Ohhh. I just realized what you thought I was talking about, but thanks for helping that new user out!
We⊠actually can make a bar.
Gimkit text supports unicode, meaning we can use filled vs empty squares. It takes a couple more blocks, but is just as possible.
It is possible, but It would be kind of hard to get an accurate percentage, I thought of this while making it, but you canât have a device create in its own (text)
Depends on how long you make it, I guess.
Itâs true, but it would be memory inducing to get an accurate percentage like among us, and the bar would have to be black/white, not green which could be confusing
It wouldnât really take much memory. At most, maybe another 515 memory from blocks. Could also probably implement text ops
also partially grayed characters, meaning 1.5x accuracy
That is true, but , I targeted this guide at newer users, and that would add a new layer of complexity
fair enough.
I thought each block was 500 memory? so how could it be 515 from blocks?
probably another device i canât think of that costs 15 memory
(and yes, blocks cost 500 memory)
Oh makes sense
Yeah, blocks cost 500 and notifications, the cheapest blocked item, cost 15.
so notification blocks are 15?