If you have not seen my previous post, I made a game where you explore a school. I decided to change the objective, and made it a hide and seek map…
Let’s see what yall can cook up…
Game Name: School hide and seek
Summary: A hide and seek game in a school environment
Gims to include:
Adam (the tagger in the hallway, aiming at one of the hiders)
Inferno (one of the hiders, hiding behind a locker but kinda visible)
The experiment (hider, hiding behind a wall)
Glass Half-Full (the normal one) (also a hider, who is being aimed at by Adam)
Scenery or Setting: something similar to this (recolor the lockers to be blue :00)
The wall doesn’t have to be that thick, just as long as the credits and the Experiment Gim fit on there.
Also add writing on the wall: “no one is safe…”
Some of the things:
I feel like the experiment gim doesn’t look worried, maybe make him look worried with like drops of sweat? idk
The wall is a little bit too small, maybe make it bigger, with the title and credits on it. You could also color the wall a different color, maybe bricks? The floor feels invisible too…
You could probably move the “no one is safe” to the wall…
Make the gims a little bit more visible and bigger… I feel like the glass half full and adam are not too close
Basically many things can be improved, BUT i still think you did a great job picking up the idea. Just needs some polishing…