So, I’m making a game where you have to finish fixing electrical panels before the hunter knocks everyone out of the game. there are going to be 9 classes for hunter and 9 for trapped (players that fix the traps) but I only have 3 for the trapped. can you please help me make some new classes and also put how they work?
Balanced Class
Nothing special, its just each attribute is balanced
Ability? Small boost on all attributes
do you need help making class rooms?
uhh if you have a class idea you can make a class room, but other than that, no
you can if you want to
okay i’ll fin soon.
I’m kinda just looking for ideas so if u have one, yeah sure make a class room
Engineer Class
runs slower, but has 2x speed for fixing electrical panels
what do u mean (I’m out of replies)
math,science,art, and/or history
Wolverine Class
(Not the character, the animal)
Has 2x the speed (Like the Engineer) it can also destr0y panels
Nice idea! this game sounds like a gothic survival game I know-
Class name: Medic
Advantages + Abilities:
-
Heal (Infinite with cooldown)
Be able to heal themselves a certain amount of HP, there will be a period of cooldown before you could use this again -
Ultimate Heal (One time use)
Player could use this overlay whenever they want, this ability could grant huge heals to everyone on their team
Disadvantages:
- Lower HP