Please help me with this for my map.
Well
In wha tcontext
like what causes the spawn to change
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use a checkpoint
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Like AntLav said, we need to know how it changes…
If it’s when it’s in an area, just connect a zone to the spawn pads to turn one off and the other one on…
Also, isn’t checkpoints easier?
Hello :D`
(Yep, I’m back :])
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You could use a lifecycle or channels
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make the spawn pad to pre-game, and the new one(s) to game
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You can’t really turn off a spawn pad, persay, but you can change where a player spawns.
You could place a zone where the original spawn pads is and a teleporter where you want the new spawn pad to be. Then add a trigger.
player enters zone → trigger trigger → teleport player here
When you want the new spawn location to turn on, simply activate the trigger.
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