Can You Make Cloud Variables in Creative?

but you can’t actually look at data from your game.

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that’s true, @Kosm0-o

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please. don’t ping me.

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Get nolted.

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Note: The following idea is more so for a global leaderboard rather than for a cloud variable, but maybe someone can take this concept and modify it to get a cloud variable

I like this idea, and while it isn’t perfect you could get it to work by having a save code that both saves data about the player, and saves the leaderboard

Then, to try and make sure everyone has a somewhat accurate copy of the leaderboard, whenever multiple people in the same game input their save codes, the leaderboards from each code are compared, and when the user gets a new save code at the end of the game, it now contains a leaderboard that has been updated with information from the other leaderboard copies provided.

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Are cloud variables like saves between games?

Wait, I can report my own post?! Why would I want to do that?

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Yes, they are. Like a global leaderboard.

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I know kai irl they told me so

With cloud variables, we could create “servers”! We could get peoples x and y values, store them, and then put them into another persons game!

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That would be amazing, and if we figured out how or Gimkit added it, it would be a building revolution.

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We’ll have to wait, though, until after the summer.

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Unfortunately.

Off Topic For @Kormorant

Did you change your pfp? I remember it being a wolf.

Yes, I did change it.

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that’s basically how people create that in scratch.

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Did anyone notice that the marshmallow gim’s “NEW!” tag says “NEW1”?

Did anyone notice that you’re off-topic?

Sorry… :sweat_smile:

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