If so, how would you make something only accessable to the, like a button.
you can use a lifecycle
anything connected from (keyword) a lifecycle is triggered for the game host
unless you use a relay
I don’t quite see what you mean?
If you connect anything from a Lifecycle, ex. (Lifecycle) Event Occurs —> (Button) Activate Button
It’ll only trigger for the game host because the game host triggered the event.
(Unless you use a relay)
Oh, that makes so much sense, thank you.
1 Like
This topic was automatically closed 3 hours after the last reply. New replies are no longer allowed.